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Red Alert 2 in PC Gamer's Best In-Game Piracy Punishments

PC Gamer have have published a new article that takes a look the best in-game piracy punishments. These are things the game developers deliberately build into their games to combat piracy. Some are more nasty than others. Red Alert 2's total base destruction bug has been included in this article, complete with a "troll" rating.

 

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Command & Conquer: Red Alert 2​

Base destruction

 

There are two things essential to success in Red Alert 2: a base and units. EA's anti-piracy technique targeted both. Within thirty seconds of starting a game, pirates would watch helpless as everything they owned simultaneously detonated in a game ending explosion. It’s funny, but also a wasted opportunity. Thirty seconds is just too short a fuse. For true top trolling, they’d need at least ten minutes of progress to destroy.

 

Click here to see the full article.

Cartoon and Conquer #94

Cartoon and Conquer #94:

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Next on 5th of December.

New Mental Omega Tech Buildings

The third news bulletin for the Mental Omega APYR mod for Yuri's Revenge was posts just a couple days ago. It features a few interesting topics, but most notably a preview of the new Tech Buildings. From the top left to bottom right, Tech Academy, Tech Heavy Machinery, Tech Aeronautics, & Tech Defense Bureau, which grant initial veterancy to infantry, ground units, aircraft, and defenses respectively.

 

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Visit the Mental Omega APYR site for the full third news bulletin.

Community BattleCast Primetime - Episode #27

After a 2 month break, Community BattleCast PrimeTime returns with a brand new episode. Episode 27 includes the usual news round-up, mods, some excellent fan art, and the always popular BattleCasts. Make sure you check out the exclusive interview with Louis Castle. Watch the latest episode below.

 

 

Click here to subscribe to Community BattleCast PrimeTime's channel to stay informed of new episodes. Past episodes can also be found on this playlist on the CNCNZ.com YouTube Channel. You can also visit the Community BattleCast PrimeTime site.

Mental Omega News Bulletin #2

The second in a series of regular news bulletin updates for the Mental Omega APYR mod for Yuri's Revenge has been posted. The main highlight of this update is a preview of the new mission called "Operation: Paranoia".

 

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Imagine waking up in the Amazon rainforest, living through one of your worst nightmares! The iconic mission from Mental Omega 2.0 returns with a twist in order to induce a complete state of paranoia. You have an important mission to complete, one that could change the fate of this world but everything there is out to get you. Shadow Tanks, Basilisks, Invaders, Brutes, Viruses.. not to mention the large amounts of enemy troops hidden by the Chimera Cores. It is a terrifying scenario, even for two brave heroes such as Tanya and Norio. They will compensate for each other's weaknesses and hopefully, with your great commanding skills, will succeed in taking down Yuri's Psychic Amplifier.

Paranoia is now Allied Mission 19. Without spoiling too much, the main objectives haven't changed. Take out 2 Nuke Silos first, then the Psychic Amplifier. What has changed though is your party and a certain detail: both of Tactical Nuke Silos have to be taken out simultaneously, otherwise the one that's left intact fires and you fail the mission. Good luck!

 

Visit the Mental Omega APYR site for the full update.

OpenRA & The Role of the Single Player

A new OpenRA video has been posted that takes a look at the importance of the single player and its impact to reach to a wider audience. It even briefly looks back at the long development history of OpenRA. Watch it below.
 

 
Remeber, you can try OpenRA for yourself. Follow this link for the download.

Mental Omega News Bulletin #1

Just a few days ago, the first in a series of regular news bulletin updates for the Mental Omega APYR mod for Yuri's Revenge was posted. It covers a whole range topics related the current development of the the mod. You can get a preview of the new mission called "Operation: Power Hunger", updates on the new maps, find out how the Ares Expansion DLL is being used, and more.

 

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Visit the Mental Omega APYR site for the full update.

Cartoon and Conquer #93

Cartoon and Conquer #93:

 

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Next on 21st of November.

OpenRA Halloween 2014 Release

The Halloween 2014 release of OpenRA is now available for download. It is overflowing with both tricks and treats! This release includes over 760 commits by 41 contributors since the July release. The most visible change in this release is the redesigned in-game UI.

 

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  • The RA mod has received a brand new sidebar.
  • Improved keyboard shortcut configuration, with new defaults based on Tiberium Wars and Red Alert 3.
  • The in-game menu has been completely overhauled, and now includes information on mission objectives.
  • A new end-game score screen appears once a game is complete.

The other big focus of this release was a complete overhaul of the map scripting support for creating single-player missions and multi-player minigames. The new Lua API is faster, more robust, and provides many new features that were not available in the older API (which has now been removed). A large number of smaller features have also been included. This is just a sample from the full changelog....

  • The lobby now prevents players from choosing “cheating” colors that are too similar to the terrain.
  • Veteran units gain improved reload time and accuracy, and elite units will now heal over time.
  • Planes will maintain their distance from each other in a similar fashion to helicopters.
  • Servers will now drop players with unresponsive connections to unfreeze stalled games.
  • Units will now properly move inside transports, instead of teleporting.
  • Tank turrets will now turn to face forward after the unit has finished attacking.
  • A number of small balance changes to the Red Alert and Tiberian Dawn mods.
  • Many more small bug-fixes and behaviour improvements.

Visit the OpenRA site to download the new release.

30% Halloween Bonus Tiberium Alliances Fund Sale

For all the Tiberium Alliances players out there. A short duration TA Funds sale has been announced, just in time for Halloween. On this spooky occasion they have managed to secure a massive 30% bonus across all Fund price points giving you the chance to make some huge top-ups for your future endeavours against the ghosts of The Forgotten.

 

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The sale starts today and will last until Friday October 31st @ 09:00 UTC. (Your local time)

  • 4000 TA Funds – 30% Bonus – Total 5200 TA Funds
  • 5000 TA Funds – 30% Bonus – Total 6500 TA Funds
  • 11000 TA Funds – 30% Bonus – Total 14300 TA Funds
  • 16500 TA Funds – 30% Bonus – Total 21450 TA Funds
  • 22000 TA Funds – 30% Bonus – Total 28600 TA Funds
  • 50000 TA Funds – 30% Bonus – Total 65000 TA Funds

Get your TA-Funds right here.