C&C Music Monday - Valiant


 

Today's pick for C&C Music Monday comes from the Renegade X soundtrack. It's one of the original tracks created for the spiritual successor to C&C Renegade, and not just a remake of Frank Klepacki's work from past games. It's called "Valiant". Of all the original tracks created for Renegade X this one is my favourite. An uplifting piano introduction makes way for some cool guitar riffs and finishes with an epic sounding finale. Share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.




Tiberian Sun in PC Gamers 50 Best Free PC Games List


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PC Gamer has posted their list of the 50 Best Free PC Games. Each game has game brief description and links so you can download them. Tiberian Sun made the list in the number 3 spot.

 

03. Command & Conquer: Tiberian Sun

Westwood’s sequel is still one of the go-to RTS games. The fresh isometric viewpoint enabled terrain with variable height, while the day/night cycle brought the futuristic battlefield to life – even as the new mech units did their best to stomp it out. Along with many other early C&C games, it’s now freeware, playable online with support for newer PCs.

 

You can check out the full list right here. Remember, many of past Command & Conquer game have been released as freeware over the years. And we have them all available for download in our Freeware Classic Command & Conquer Games section.




Throwback Thursday for 26th May


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For Throwback Thursday this week we look back the debut of the Ion Cannon in the original Command & Conquer from 1995. Introduced during the First Tiberium War, the Ion Cannon circled the Earth on a geosynchronous orbit. It became the signature weapon of the Global Defense Initiative. Like it's more recent versions, the first generation Ion Cannon was capable of obliterating any location on the world with a precise, calculated strike of unforgiving destructive power. The Ion Cannon was pivotal in the destruction of Kane's Temple of Nod in Cairo.

 

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.




Battle for Dune: War of Assassins May Update


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A new update about the Battle for Dune: War of Assassins mod for C&C Renegade has been posted at W3D Hub. This update discusses the move to Scripts 5.0 which will add all sorts of improvements and graphical features. Looks like all of the maps are currently being revamped to add more detail to the landscape. There is also a preview of a new map called "Lima Outpost". And more! Click here for the full update.




C&C Music Monday - Just Do It Up


 

This is the first time we have done a C&C Music Monday by request. A long time poster on our forums, zocom7, asked us to feature "Just Do It Up". So the classic and original version by Frank Klepacki from the Command & Conquer soundtrack has been selected. Every time I hear "Just Do It Up" it just reminds me of the good old days of classic Command & Conquer gaming all over again, especially when I used to play it into the long hours of the night. If you want a different version of "Just Do It Up", check out the awesome one from the Renegade X soundtrack. Share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.




Throwback Thursday for 19th May


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Throwback Thursday this week returns to the "Iconic Units" series focusing on the Obelisk of Light from Command & Conquer 3: Tiberium Wars in 2007. Although it's not exactly a unit in the game. The Obelisk has been a main stay of Nod's defensive arsenal since first Tiberium War. It's appearance has changed slightly over the years but it's fire-power has not. All approaching ground based enemies fear that charging up sound as it prepares to fire. In Command & Conquer 3: Tiberium Wars the Obelisk gained the ability to detect stealth units and link up with Beam Cannons for an overcharged firing mode.

 

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.




Red Alert: A Path Beyond Delta Trailer Re-Cut


 

W3D Hub have posted a re-cut version of the first Delta trailer for Red Alert: A Path Beyond that was original posted back in January of this year. This edited version of the trailer is shorter and shows off all of the explosive action. Visit W3D Hub now and download the Launcher so you can experience Red Alert: A Path Beyond for yourself.

 

 




C&C Music Monday - Act On Instinct (Remix)


 

And the pick is in for C&C Music Monday this week. Its "Act On Instinct (Remix)" from the Kane's Wrath soundtrack. The original "Act On Instinct" from Command & Conquer in 1995 will always be the best but the updated version for Kane's Wrath does it justice. As always, a new track will be posted next Monday. Share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.




Throwback Thursday for 12th May


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Something that hasn't featured enough in our Throwback Thursday feature is content from C&C Generals. Well that changes today as we look back at the C&C Generals Combat Card game. A simple and free little game released by EA back in 2003. The idea of the game was to capture the opponent's units. This was accomplished by first choosing your faction, you would then pick one of the Firepower, Speed, Cost or Build time attributes on the card you were dealt. If you selected the Speed attribute and the opponent's Speed attribute was lower you would win that round. Capture all 12 to beat the opponent. Want to play this games yourself? Download it here. It requires no installation. Just download the file and run it.

 

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.




OpenRA - New Stable Release Now Available


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After six months of development, contributions from 50 developers, a total of 1,232 commits that added more than 14,000 lines of code. The latest stable release of OpenRA has been released. Listed below are the main highlights of this release.

  • Nod units in the Tiberian Dawn campaign finally use their original silver colouring.
  • Starting a game after installing a map no longer causes the player to be kicked from the server.
  • The lobby colour validator will no longer complain as much as it used to.
  • Walls now reliably stop bullets.
  • Husks blocking refineries can now be targeted and destroyed.

Full details and download for your preferred operating system can be found right here.



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