Throwback Thursday for 23rd June


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This weeks edition of Throwback Thursday looks back at how C&C Generals got censored in Germany back in 2003. Censorship is strict in Germany. And the time of the release of the game, German officials decide too many of the game's core elements resembled real world events. Obviously the most notable change was the fact that all the Generals and human character were turned into Cyborgs. But here a list of all the major changes to a game that many people in the rest of world never got to see or play....

  • The intro was completely removed due to having a few not-so-subtle references to real-life politics/politicians.
  • The three playable sides had their names changed to no longer reference real-life countries.
  • The campaign was renamed to "mission". The world map on the loading screen was removed and any references to real places or countries are altered. Interestingly, the spoken briefings were not altered.
  • As expected, the human soldiers are altered to be cyborgs. This includes changing the portraits of all units and having robotic voices.
  • The terrorist was removed from the game and instead replaced with a driving bomb. Other than the visuals, however, the functionality is exactly the same.
  • Human civilians are removed from missions.
  • The second GLA mission was removed completely. It involves hijacking a UN convoy and stealing their supplies, as well as killing any civilians (or destroying their houses) who try to take the UN supplies for their own benefit.
  • Completing the last mission for any of the campaigns does not play a video.
  • The expansion pack's intro is present, but the portraits of the generals which appear at various points in the intro were covered up by lazily edited in copies of the portraits from Generals Challenge.
  • The portraits of the generals were censored as usual, other than that though they kept their human names, with one exception: Dr. Thrax was renamed to Dr. Trax to remove the pun on anthrax. Strangely, the Skirmish Mode portraits were replaced with the win/lose portraits from Generals Challenge.
  • The credits of Zero Hour showed a US Ranger in the background, this was removed, leaving German players with nothing but blackness.

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.




Red Alert: A Path Beyond 3.0.6.0 Released


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Another important update for Red Alert: A Path Beyond has been made available by W3D Hub. Version 3.0.6.0 includes damage modifications, balance changes, map improvements, and new Mammoth Tank variants. You can read through the full change log right here. Start the W3D Hub Launcher now to update to the latest version of the game.




OpenRA - Red Alert Global League Episode 3


 

Episode 3 of the OpenRA - Red Alert Global League has been posted. This series is aimed at teaching you how to play OpenRA competitively, showcasing build orders and split second decision making. You can watch it in the video above. If you missed the episode 2, click here.




C&C Music Monday - Radio


 

This week's selection for C&C Music Monday is "Radio" from the Red Alert soundtrack. A very funky and catchy techno style track filled with a collection varied beats. Another signature track from Frank Klepacki. As always, a new track will be posted next Monday. Share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.




Red Alert 2: Apocalypse Rising June Update


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The June development update for Red Alert 2: Apocalypse Rising has been posted at W3D Hub. This update features previews of Boris, the elite commando, and Hero of the Soviet Union. A look at the new and improved MiG. And Boris' Laser Pointer, for calling in air strikes. You can also check out a video of the air strikes to see how they work in the game. Follow this link for the full update.




Kane's Wrath Unofficial Big Bang Patch 1.04 Released


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The fan made Unofficial Big Bang Patch 1.04 for Kane's Wrath has been released. Despite being called a patch, its really mod that changes up the gameplay in Kane's Wrath. This "Unofficial Patch" focuses on balance and bug fixes, also adds new stuff in order to make the more than half a decade Kane's Wrath feel more refreshing. One of the main ideas of this project was to work with the community in order to create the mod they wanted. Below is a summary of the changes....

  • More bugs fixed
  • New units
  • New features (more upgrades/abilities/special powers)
  • Some game changes
  • More features for team work
  • Improved Balance (many things like support powers, units, abilities, upgrades, are more useful)
  • Improved map pack (Optional)
  • Economic system moved back to how it was in version 1.00

The download and more information about the Kane's Wrath Unofficial Big Bang Patch can be found right here.




Throwback Thursday for 16th June


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Throwback Thursday this week remembers the arrival of the Empire of the Rising Sun's Shogun Executioner in Red Alert 3 from 2008. The Shogun Executioner was the Empire of the Rising Sun's ultimate weapon. An enormous assault walker, heavily armoured and armed with three deadly "Wave-Force Blades" for its primary attack. In addition the Shogun Executioner could simultaneously drive the blades into the ground to release an electric "Omega Shockwave", usually sufficient to destroy structures in the surrounding area. The Shogun Executioner had no anti-air weaponry but it was a hazard to low-flying aircraft due to its height. The Shogun Executioner was also able traverse through water and tread over or on buildings

 

Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.




Help Translate the C&C:Online Site


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The C&C:Online team are currently looking for volunteers to help translate their main site into as many languages as possible. If you think you can help with this contact the C&C:Online team with the following information....

  • The language you wish to translate.
  • Your general proficiency in English (doesn't have to be perfect).
  • OPTIONAL: If you have previous translation experience, feel free to include that.

It should be mentioned that these are unpaid positions. C&C:Online is run entirely by volunteers and server costs are paid with donations and their own money. You contact C&C:Online via their Facebook page.




C&C Music Monday - Shock and Awe


 

Its Monday once again so that means its time for C&C Music Monday. This weeks pick is "Shock and Awe" from the Red Alert 3 soundtrack. A hard and fast track, like many of the tracks from the soundtrack. Although there some brief atmospheric moments in this one. As always, a new track will be posted next Monday. Share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.




Origin's Infinite Gaming Sale Now On


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The Infinite Gaming Sale has started on Origin this week and there are some big savings on Command & Conquer games. Prices have been reduced by 50% to 75%.

The prices shown here are in New Zealand dollars, they will be different depending on what part of the world your in. Click here to see the full sale.



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