Command & Conquer: Generals | Utilities
Files On This Page:
BigPOP Generals Data Editor v0.6b - Full Install with VB6 Runtimes
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Description: The BigPOP Command & Conquer: Generals Data Editor is the new name of the program formally known as the Generals BIG Archive Extractor. This program allows you to view and extract files from BIG archives, the file format used by Generals to store all its data files. BigPOP is no longer just an 'extractor'. It will eventually become the tool to use for editing Generals. It replaces files, saves BIGs, and is slowly building support for the file formats. The in-file editing feature is also noteworthy, as it slowly starts negating the need to extract files. This download includes the VB6 Runtime files that are required. Many changes and bug fixes included in this version. Consult the readme.txt once installed for details. Make sure you download the latest patch for this program as well.
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- Creator/Author:
Logan
- Website:
N/A
- File Size:
1.7 MB
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Generals Replay Launcher v0.1
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Description: With this program you can automatically launch all of your Generals replays with ease. There is no need to start Generals at all. This program starts Generals for you and loads the replays straight away. Consult the readme file for more details.
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- Creator/Author:
peAnuT
- Website:
N/A
- File Size:
449 KB
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BigPOP Generals Data Editor 0.72b - Upgrade from v0.7b/v0.6b
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Description: This patch updates the BigPOP Command & Conquer: Generals Data Editor v0.7b to 0.72b. New features are support added for Zero Hour BIG files. Issues arising from changes being made internally and not actually affecting the game should be resolved, renamed a few GUI labels, interpreters/modules and updated the 'About' box, updated BIG file interpreter and CSF file interpreter, fixed a bug with the CSF interpreter that would prevent the opening of CSF files that contained more than 4,096 string entries, fixed a memory issue that was causing BigPOP to consume far more memory that it should, Fixed several serious issues with the BIG interpreter.
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- Creator/Author:
Logan
- Website:
N/A
- File Size:
56 KB
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Generals World Builder PDF Manual
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Description: A PDF version of the manual for the Generals World Builder made by EA Pacific. To open PDF files you will need the Adobe Acrobat Reader.
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- Creator/Author:
Electronic Arts
- Website:
N/A
- File Size:
611 KB
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Intro Script
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Description: With this script you will be able to create your own scrolling text that appears on a map when you first start the game. Consult the readme file for more details.
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- Creator/Author:
RVMECH
- Website:
N/A
- File Size:
1 KB
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Generals CSF Editor 1.00 Beta
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Description: This CSF Editor for Generals allows you to edit the .CSF files found within Generals archives and change certain variables like the unit names and more.
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- Creator/Author:
Scorpio9a
- Website:
N/A
- File Size:
218 KB
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Lightening FX Scripts
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Description: With this script you will be able to simulate lightening effects and rain sounds in your Generals maps. Consult the readme file for more details.
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- Creator/Author:
RVMECH
- Website:
N/A
- File Size:
1 KB
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CkMp/DEM Tool - The Generals DEM Project
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Description: This project aims to provide a way for map builders to start a new map using terrain data from a DEM (digital elevation map) instead of starting from a flat surface. Currently, DEM data can take the form of an 8-bit grayscale BMP image, or a Terragen TERRAIN map. This tool can be of great use to all the Generals map makers out there.
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FinalBIG v0.4b
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Description: FinalBIG supports opening and extracting BIG files. Extracting also supports creating all necessary sub-directories for the BIG file. Some important improvements in this version are, deleting files, renaming files, drag & drop for adding files & directories, including the folder name when inserting a directory instead of skipping it. Recently added is an image viewer for DDS, BMP and TGA and a very a simple W3D viewer. Support for Battle for Middle Earth and more recently, Empire at War's MEG files. The latest version has these new features, W3D Viewer now displays (almost) all W3Ds correctly, including skins, JPEG and PNG support, image viewer now uses correct aspect ratio (if width!=height), Manual rotation and zooming possible in W3D viewer, an INI editor and a quicksave option. INI Editor extended: Lists modules & values and allows to set values, Adding a file to a BIG that already exists will now overwrite the original file (you'll be asked), It may now be possible to open BIG files of other games than Generals/LOTR if the file format is compatible, Added external editor support, meaning you can directly edit all files inside the BIG without extracting first.
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- Creator/Author:
Matze
- Website:
wagnerma.de
- File Size:
489 KB
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Generals & Zero Hour INI Files
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Description: These are the unedited (original) INI files for both Generals and Zero Hour, handy to have in case you mess up your original files. With these files you can easily restore your game.
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- Creator/Author:
GeneralZ
- Website:
N/A
- File Size:
1.92 MB
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Almost Human AI Script
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Description: With this script you can add an "Almost Human AI" to your maps. This script was created to give the AI players in Command & Conquer: Generals map a more real and human like way to play, . This download comes with a detailed readme file explaining what AI for each side will do and how you can incorporate the AI script into your maps.
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- Creator/Author:
RVMECH
- Website:
N/A
- File Size:
50 KB
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XCC Universal Container Reader
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Description: XCC Universal Container Reader is another Generals .BIG extractor. You can use this program to extract the files contained in BIG archives, such as INI or Audio files. Made by Olaf Van Der Spek.
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- Creator/Author:
Olaf van der Spek
- Website:
N/A
- File Size:
104 KB
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Generals/Zero Hour Mod Swapper v1.1.14
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Description: The Generals Mod Swapper is a free mod launcher for Generals and Zero Hour. Mod Swapper works by swapping out files and folders before launching the game. It is completely flexible and can work with or without BIG files. When the game is exited the original files and folders are restored. Mod Swapper is easy to configure and compatible with all types of mods from a single BIG file to a total conversion. This is the most recent version, the Mod Swapper now features Worldbuilder support. If you have an older version installed remove that version before installing 1.1.14.
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- Creator/Author:
Nova Modding Team
- Website:
N/A
- File Size:
1.33 MB
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WAK Edit v2.00
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Description: This utility allows you to easily create waves for Command and Conquer Generals maps. It is intended as a supplemental to the WorldBuilder tool which at the time of writing does not have any support for WAK files or the creation of waves.
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- Creator/Author:
Simon Platten and Snatters
- Website:
N/A
- File Size:
12 KB
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Generals Cameo Mapper v2.0
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Description: The Command & Conquer: Generals Cameo Mapper is a utility for mapping the coordinates of an image. After all cameos have been mapped an auto-generated INI file is produced. This is an updated version of GenCameoMapper. It retains the ease of use of v1.0, with the added ability to map multiple images, and also to edit coordinates manually during the mapping process.
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- Creator/Author:
GenDev
- Website:
N/A
- File Size:
120 KB
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Generals Replay Reader
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Description: The Command & Conquer: Generals Replay Reader will show information about a replay file like: Map, date, playername, player ID, Color, Side, Map pos, Team, MapName, etc. It will output default in html web format, so you can easily view this list in your favorite browser (and search through it, based on mapname/playername/etc).
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- Creator/Author:
Quicksilver
- Website:
N/A
- File Size:
142 KB
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