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Command & Conquer 3 v1.01 Patch - March 27, 2007
This patch for Command & Conquer 3 Tiberium Wars fixes several bugs and exploits:
EXPLOITS
- Scrin Mastermind's Teleport Units ability maximum range reduced.
- GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no longer capture structures when under the effects of the Scrin's Phase Field support power.
OPTIMIZATIONS
- Improved video playback on low-end system configurations.
BALANCE CHANGES
- Scrin Storm Column cost / build time increased to 3,000 credits / 30 seconds.
- Scrin Buzzer health reduced to 75 and weapon damage type changed to SNIPER.
BUG FIXES
- Fixed an error that would occasionally result in a crash in Nod vs. Nod matches on the multiplayer map Deadly Sertao.
- Fixed issues with automated map transfer feature in multiplayer.
- Fixed an error that would sometimes cause a Commentator's telestrator drawings to not erase as intended while viewing BattleCast replays.
- Fixed issues with replay file playback.
- Fixed placeholder text and chat log errors with the Comrade in-game chat window.
OTHER CHANGES
- Fixed an error in README.txt file regarding location of saved game files in Windows Vista; added references to EA Link version of the game; added disclosure about in-game advertising
(Note: the EA Link version of the game ships with this updated ReadMe file).
- References to Nod's "Avatar Warmech" unit have been changed to "Avatar".
To download this patch you can use the auto update when you connect to Command & Conquer 3 Online.
Click here for other languages.
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