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» Files Index » Command & Conquer 3: Tiberium Wars » Official Podcasts
Command & Conquer 3: Tiberium Wars | Official Podcasts
These are the official Command & Conquer 3: Tiberium Wars podcasts released by EA.
Files On This Page:
C&C 12th Anniversary Joe Kucan Podcast
C&C 3 Podcast #8 - May 2007
C&C 3 Podcast #7 (Part 2) - April 2007
C&C 3 Podcast #7 (Part 1) - April 2007
C&C 3 Podcast #6 - February 2007
C&C 3 Podcast #5 - November 2006
C&C 3 Podcast #4 - October 2006
C&C 3 Podcast #3 - August 2006
C&C 3 Podcast #2 - July 2006
C&C 3 Podcast #1 - May 2006
C&C 3 Podcast #7 (Part 2) - April 2007
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APOC interviews Senior Development Director Chris Corry about all the technical aspects behind the new Battlecast Multiplayer system, the way the ladder system functions, how disconnects are being handled, and a little insight in to the future of the multiplayer system for Command & Conquer 3: Tiberium Wars. Lead Balance Designer Greg Black jumps back in the hot seat as APOC delves deep in to the balance change-list for the upcoming "BIG" Patch 1.05! What exactly is in store for GDI, Nod, and the Scrin? How will Command & Conquer be changed forever? You can find out by listening to the 2nd half of the podcast as Greg Black reveals quite a bit about what's to come!
CNC3_April_Podcast3.mp3 - 42.8 MB
Made By: Electronic Arts
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C&C 3 Podcast #7 (Part 1) - April 2007
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APOC interviews Grace Park, well known for her role in Battlestar Galactica, but more importantly as Lt. Sandra Telfair in Command & Conquer 3: Tiberium Wars! Grace opens up about her experience on the set, her feelings on her character, and just what side her loyalty is really with, you may be surprised! Executive Producer Mike Verdu, and Producer's Amer Ajami and Greg Kasavin stop by to chat about the post launch strategy, the patches, worldbuilder, the MOD SDK, and more!
CNC3_April_Podcast1.mp3 - 33.6 MB
Made By: Electronic Arts
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C&C 3 Podcast #6 - February 2007
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In this official C&C 3 February Podcast, Interim Community Manager EA Predator delves deep in to the inner workings behind the 3rd Faction in Command & Conquer 3: Tiberium Wars, the Scrin! This is our most monstrous epic podcast yet, ringing in at over 50 minutes. Art Director Matt Britton discusses the process of creating and imagining the Scrin, Art Director Matt Britton discusses the process of creating and imagining the Scrin, ason Bender and Greg Black talk about gameplay strategies of the Scrin, the mothership, how to play against them as GDI or Nod...o the list goes on and on, Fan questions answered by Greg and Jason straight from that 30 something page message board thread that you may have visited.
CNC3_February_Podcast.mp3 - 26 MB
Made By: Electronic Arts
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C&C 3 Podcast #5 - November 2006
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In this official C&C November Podcast, Interim Community Manager EA Predator sits down with Senior Producer Mike Glosecki to discuss the recently announced C&C 3 for XBOX 360! Big Mike even reveals some of the 360 achievements that you'll be able to conquer, we have a feeling you don't "know it all". In the 2nd half of the podcast, Lead Designer Jason Bender answers exclusive questions about the PC version of C&C 3, straight from the official C&C 3 message boards. This is the start of a monthly tradition where you, the fans, can ask questions that you'd like the designers of the game to answer in the official C&C podcast. Listen to this months podcast for some very exciting and revealing new details from Jason, we guarantee you haven't heard this anywhere else!
CNC3_November_Podcast.mp3 - 30 MB
Made By: Electronic Arts
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C&C 3 Podcast #4 - October 2006
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In Predator's first October Podcast for Command & Conquer 3: Tiberium Wars, he sits down with lead designer Jason Bender and lead balance designer Greg Black in this riveting 40 minute interview discussing some of the hottest topics in the game! Why did the team choose to implement the MCV system and the side-bar? What about squads? Game speed and balance? They even have some surprising info in the end discussing mech technology on GDI and Nod. This October Podcast is really for the hardcore fans in the community first and foremost. 40 minutes of straight strategic gameplay talk.
CNC3_October_Podcast.mp3 - 32 MB
Made By: Electronic Arts
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C&C 3 Podcast #3 - August 2006
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In APOC's August Podcast for Command & Conquer 3: Tiberium Wars, he sits down with producers Amer Ajami and Jim Vessella to discuss their recent adventure to the Leipzig Games Convention, where the world-exclusive debut of multiplayer battle between GDI and Nod was unveiled to thousands of passionate German C&C fans. Executive Producer Mike Verdu and VP of Creative Development Louis Castle also stop by later in the show with a huge surprise announcement that no C&C fan will want to miss!
CNC3_August_Podcast.mp3 - 20 MB
Made By: Electronic Arts
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C&C 3 Podcast #2 - July 2006
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Broadcasting from an undisclosed Blue Zone, C&C Community Manager APOC focused on the myths and science of Tiberium in July's official podcast. Intelligence suggests there are some major plans for C&C 3 at this year's Leipzig Games Convention in Germany on August 25-27th. Be sure to download the podcast for the first exclusive details and more!
C&C3_July_Podcast.mp3 - 17.1 MB
Made By: Electronic Arts
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C&C 3 Podcast #1 - May 2006
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Broadcasting from an undisclosed Blue Zone, C&C Community Manager APOC sat down with Executive Producer Mike Verdu to get exclusive details on what the development team has planned for C&C 3. It's been 7 years since the Tiberium universe was last seen in the C&C series, download and listen to the podcast to hear what you can expect next.
CNC3podcast1_Verdu.mp3 - 11.9 MB
Made By: Electronic Arts
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