Nod Units
| Minigun Infantry |
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Description: Equipped with the GAU-3 "Eliminator" 5.56mm chain gun and light body armour, this troop is the key player in Nod's forces. |
| Rocket Infantry |
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Description: Portable rocket launchers create more damage at a greater range. These units can fire from lower to higher elevations and attack air units. |
| Flamethrower Infantry |
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Description: Effective for maximum close range destruction. Produces fire which burns more slowly than normal, allowing more effective elimination of humans and armament. |
| Chem-Warrior |
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Description: The Chem-Warrior is an advanced infantry unit immune to the effects of Tiberium. The chem-blast they carry produces a short lived toxic cloud of Tiberium gas that will kill any infantry caught within its effects. |
| Engineer |
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Description: Engineers are used to capture enemy buildings. Since they carry no weapons, they are extremely vulnerable on the battlefield and must be directed very carefully. |
| Recon Bike |
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Description: These light attack vehicles provide rapid, short range deployment. Using both rockest and machine guns, the Recon Bike gives greater flexibility when destroying either troops or civilians. |
| Buggy |
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Description: These all-terrain vehicles are armed with an assault weapons mounted in a turret. |
| Light Tank |
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Description: This highly mobile tread vehicle, delivers maximum enemy unit and personnel destruction with minimum weight, maintenance and weaponry. |
| Mobile Artillery |
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Description: The biggest weapon in the Nod arsenal, this massive mobile cannon has great range and ballistic power. Slow and unwieldy, it needs close quarter protection. |
| Flame Tank |
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Description: When strategy calls for total short range annihilation with minimum exposure, this light armoured tank fits the bill. Especially useful against infantry. |
| Stealth Tank |
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Description: This lightly armored, mobile tank is equipped with the "Lazarus" shield whick makes it invisible. This sheild is neutralised during firing. Backup protect is provided by two high powered missiles. |
| Mobile Construction Vehicle (MCV) |
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Description: The mobile construction vehicle lets you search for suitable base sites. Once one is found, deploy the MCV into a full service Construction Yard and use it to build other structures. |
| Surface-To-Surface Missile Launcher (SSM) |
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Description: The SSM is Nod's longest ranged unit, able to fire on the enemy from a great distance. Its napalm rounds are useful at cracking through tough base defenses without any worry of retaliation. Infantry in a large group will also suffer from its high area of effect. The reload rate on this unit is extremely long, requiring other units to protect it during its lag time. |
| Harvester |
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Description: This armor-plated vehicle seeks out and scoops up raw Tiberium, then transports it to Refineries for processing. It is slow and unwieldy. |
| Chinook |
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Description: The Transport "Chinook" Helicopter provides field transportation for all infantry, rapidly deploying new troops into, or out of battle. |
| Apache |
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Description: Nod's Apache Helicopter is fast, mobile, and carries a large quantity of ammunition. Used primarily against infantry and structures, the Apache can take down armored units when en-masse. |
| Cargo Plane (Antonov AN-22) |
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Description: This carrier delivers purchased units to the Brother of Nod via the Airstrip. |
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