USA Structures
| Command Center |
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Description: The Command Center is heart of any base for the USA. Everything grows from here. The Command Center produces the Construction Dozers required to build structures. The Command Center also controls the radar systems and Spy Satellite. |
| Supply Center |
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Description: The Supply Center uses Chinooks to collect supplies from the battlefield. These supplies generate funds. |
| Supply Drop Zone |
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Description: When a base becomes isolated from its supplies a Supply Drop Zone can add some extra supplies. From time to time transport planes will drop supplies that add to your money. |
| Cold Fusion Reactor |
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Description: The Cold Fusion Reactor generate power to the USA base. Once Cold Fusion Reactor produces five units of power. It can be upgraded with control rods for increased power output. |
| Barracks |
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Description: All infantry are trained in the barracks. It also serves has a place for injured infantry to return to and heal. |
| War Factory |
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Description: All of the USA's vehicles are constructed in the War Factory. Damaged vehicles can return to the War Factory for repairs. |
| Air Field |
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Description: An Air Field can build, re-arm, control and repair upto four plans at a time. |
| Strategy Center |
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Description: The Strategy Center is the key element to building the USA's advanced structures. Once built you can apply the following battle plans to your units, Search and Destroy, Hold the Line and Bombardment. |
| Patriot Missile System |
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Description: The Patriot Missile System is a base defensive structure. Multiple units can be networked together to unleash targeted firepower on both land and air units. |
| Particle Cannon |
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Description: The most advanced of the USA's weapons, the Particle Cannon fires a beam of an obriting mirror onto enemy targets and any distance. The downside is that Particle Cannon requires a lots of energy and money to build. |
| Detention Camp |
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Description: With the Detention Camp you can activate the intelligence special weapon that reveals everything that enemy units see for a period of time. |
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