USA Units
| Construction Dozer |
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Description: This is the backbone of the USA's forces. Primarliy used in the construction of the USA's structures it can also repair structures and clear mines. |
| Ranger |
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Description: The perfect counter unit for enemy infantry. Trained in the latest techniques and armed with latest weapons to clear enemy garrisoned structures. Ranger can be dropped by Chinooks and once trained capture buildings. |
| Missile Defender |
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Description: Missile Defender can provide decent base perimeter defense support. They can garrison neutral structures for extra cover. Able to fire at both ground and air units. There is also a laser guided missile attack with improved accuracy. |
| Pathfinder (Generals Ability) |
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Description: These are advanced scouts for the USA infantry. Armed with a long range sniper rifle they can take out enemy infantry with one shot. When they are stationary Pathfinder become cloaked in stealth mode. |
| Colonel Burton (USA Hero) |
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Description: Colonel Burton is an expert in covert operations. He wreaks havoc on enemy infantry. Armed with a sniper rifle, a knife and remote or timed demo charges. Colonel Burton also has a stealth mode. |
| Pilot (Non-Trainable) |
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Description: These units are un-trainable for a reason. Once a titanium vehicle is destroyed the Pilot escapes into the battlefield. He can then transfer to another friendly ally and make that unit a veteran. |
| Ambulance |
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Description: The Ambulance can heal infantry in the battlefield. Additionally it can release a foam to clean up poisoned or radiated ground. |
| Humvee |
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Description: The Humvee is a fast unit for transporting other infantry around the battlefield. It can only carry five at any one time though. It is reasonably durable but it won't take a pounding from heavy enemy tanks to much. The Humvee has firing slots on each side for the infantry it's carrying to fire from. |
| Crusader Tank |
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Description: The fastest and most lethal tank in the world, the Crusader Tank fires 125mm shells onto near and far targets. Upgrades will improve its armor, add a battle drone or scout. |
| Paladin Tank (Generals Ability) |
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Description: The Paladin Tank is an advanced prototype that fires jet assisted shells and auto-targets enemy missiles with it's laser. The Paladin is still in development, the laser has a slow rate of fire. Upgrading will improve armor and add a battle drone or scout. |
| Tomahawk Missile Launcher (Structure Upgrade) |
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Description: This vehicle carries a Tomahawk ground to ground missile, Battle and Scout drone upgrades are also available for this unit. Designed for support, it can fire from a long range. |
| Chinook |
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Description: Considered to be the USA's work horse, the Chinook is used to collect supplies and deliver them to the Supply Depot for funds. When needed the Chinook can be used to carry upto two vehicles and two infantry units or upto eight infantry units alone for transport. |
| Raptor |
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Description: The carries for missile mounted under each wing. They can be targeted on both ground and air units. Laser missile upgrades are available for increased accuracy. |
| Comanche |
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Description: The Comanche is armed with a 20mm nose cannon to hold off enemy infantry. It can switch to it's missiles that can damage the heaviest of enemy armor. It reloads on the fly only needing to return to base for repairs. |
| Aurora Bomber (Structure Upgrade) |
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Description: Traveling at supersonic speed on it's attack runs, the Aurora Bomber is invulnerable to enemy AA fire. Once it has delivered it's payload it slows to subsonic speed on it's way back to base, thus making it vulnerable to enemy AA fire. |
| Stealth Fighter (Generals Ability) |
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Description: The perfect weapon against anti-air weapons. The Stealth Fighter can move without be seen or detected by most enemy defenses. It need two seconds to lock on to a target. Once locked on then end result is devastating. The Stealth Fighter can be upgraded with laser missiles. |
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