Allied Structures
| Construction Yard |
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Description: Without it, you can't build anything. It enables you to build everything else. It is not buildable, it is given to you in the game, sometimes not available in missions. It is also found in crates in multiplayer games. |
| Power Plant |
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Description: This is your primary power source. You have to build it to get other structures. |
| Advanced Power Plant |
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Description: Similar to the power plant, costs a bit more but it provides a better power source. Its power output is twice as much as the power plant. |
| Ore Refinery |
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Description: The Ore Refinery is where the Ore Truck docks and unloads its cargo of Ore and/or Gems. These will in turn be converted into credits (money). |
| Ore Silo |
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Description: Stores additional credits (money, ore). You need to build lots of these especially if you have more than 2000. Don't forget the Ore Refineries store lots of ore so the more refineries you have the less you need these except when they are full. |
| Barracks |
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Description: The Barracks produces all of your infantry units. |
| War Factory |
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Description: The War Factory produces all your land vehicles. |
| Naval Yard |
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Description: The Naval Yard produces all naval vessels. |
| Helipad |
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Description: You receive a Longbow helicopter with every Helipad for free. You can build as much as helicopters you want having only one Helipad, but you will have to manually reload their ammo on the only helipad. |
| Service Depot |
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Description: It repairs your vehicles, tanks and helicopters. |
| Radar Dome |
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Description: The radar will enable you to see every area that your units explore on the radar screen in the top-right corner. If you build a Tech Center, you will get the GPS which will reveal the whole map. |
| Allied Tech Center |
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Description: Gives you the GPS which will reveal the whole map in 8 minutes at normal speed. Also gives you more destructive structures (Missile Silo), the Gap Generator, The Chronosphere, and 2 units. |
| Pillbox |
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Description: Base defense that is very useful and effective against infantry. |
| Camo Pillbox |
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Description: Camouflaged base defense that is very useful and effective against infantry. |
| Turret |
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Description:Base defense that is very useful and effective against all tanks. |
| AA Gun |
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Description:Base defense that is very useful and effective against enemy aircraft. |
| Gap Generator |
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Description: Build these in your base to prevent the enemy from seeing what you build. |
| Chronosphere |
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Description: It chronoshifts any unit to a desired location. Note that if you chronosphere an APC, all the cargo will die. This is really good for chronosphering an MCV near your enemy's base and especially if you have a war factory ready and a tank on hold. |
| Missile Silo |
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Description: Launches the Atomic Bomb for total devastation. |
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