Nod Vehicles
| Nod Buggy (Nod) |
 |
 |
Cost: 300
Occupants: 2
Primary Fire: Machine Gun
Secondary Fire: N/A
Built for speed, and built cheap. Excellent for recon, and if a GDI engineer happens to get in the way, drive through please. |
| Mobile Artillery (Nod) |
 |
 |
Cost: 450
Occupants: 2
Primary Fire: Cannon
Secondary Fire: N/A
The Mobile Infantry is slow to fire, slow to move and lightly armored, but boy does it pack a punch. |
| Light Tank (Nod) |
 |
 |
Cost: 600
Occupants: 2
Primary Fire: Cannon
Secondary Fire: N/A
Nod traded armor for speed, and the Light Tank is the result. While in a straight on fair fight the Light Tank will always lose against a GDI Medium Tank, the Light Tank can always use its speed to its advantage. |
| Armored Personnel Carrier (Nod) |
 |
 |
Cost: 500
Occupants: 6
Primary Fire: Machine Gun
Secondary Fire: N/A
It may not move too fast, but it's got plenty of armor. You and five of your friends can go pay the GDI base a visit. |
| Flame Tank (Nod) |
 |
 |
Cost: 800
Occupants: 2
Primary Fire: Dual Flamethrowers
Secondary Fire: N/A
Flame Tanks are heavily armored and will rip through buildings and tanks like nobody's business, but aren't the fastest vehicles in Nod's arsenal. |
| Stealth Tank (Nod) |
 |
 |
Cost: 900
Occupants: 1
Primary Fire: Rockets
Secondary Fire: N/A
Sometimes it's best not to be seen . two rockets are good for hunting vehicles, but the most fun a stealth tank can have is running over infantry who can't even see them. |
| Apache Attack Helicopter (Nod) |
 |
 |
Cost: 1500
Occupants: 1
Primary Fire: Machine Gun
Secondary Fire: Rockets
The Apache is a fast speedy attacking option, Perfect base assults or cleaning up enemy infantry. |
| Chinook Transport Helicopter (Nod) |
 |
 |
Cost: 1500
Occupants: 5
Primary Fire: N/A
Secondary Fire: N/A
The Chinook is nothing but a transport helicopter, it is able to drop infantry in the field. |
|
|
|
|