GDI Offensive Class Units
* Information on this page is subject to change *
As an Offense Class player, you are the backbone of your team, fielding classic C&C tank power. This class is designed to pump out tanks and plow through opposing forces to secure areas of the map. Offense excels at capturing control nodes and pushing enemy players out of areas with overwhelming firepower. While not as fast as the Support class, GDI and Nod have some fast moving cliff jumping units such as the GDI Talon , GDI Striker, or the Nod Subterranean Scorpion and Spider Tanks that can allow you to move quickly and stealthily around the battlefield. You can also scout out areas with Attack Bikes or Bulldogs before entering with meatier Tier 2 units like the Shockwave and Flame Tank, and finally annihilating the opposition with the Tier 3 behemoths such as the Mastodon or Avatar. Seriously, if you just want to get out in the battlefield quick and push the aggressive node, then Offense class is for you.
 Vehicles
| Offensive Crawler |
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Description: A massive four-legged walker, the Offense Crawler is able to traverse a variety of rugged terrain, and is designed to pursue, engage, and eliminate Nod Separatist forces. Its primary role is to act as a mobile projection of force anywhere on the battlefield, and is frequently deployed for a variety of missions including escort, search and destroy, and base assault. The Offense Crawler can be upgraded to construct additional units, including the Mammoth Mk. IVs and the mighty Mastodon walker, and can also be outfitted with additional engines, armor, and weaponry to personally lead the charge into battle.
Unpacked:
Offensive Crawler
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| Mastodon |
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Description: The Mastodon walker is the reincarnation of the mighty Mammoth Mk. II from the Second Tiberium War. Thanks to redesigns of the original Mk. II and advancements in technology, the Mastodon is substantially less expensive to build and maintain than its predecessor, allowing it to be deployed in groups. These groups, affectionately known as "herds", have been deployed to the front to fight Gideon and his Separatist forces. Mastodons are the ultimate ground weapon in the GDI arsenal, and to reflect their status and power, each individual Mastodon is named after a great conqueror in history. |
| Mammoth Tank |
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Description: The Mammoth Tank is slightly faster and does additional damage to medium-sized targets, such as your average tank, and also has a special weapon known as the "taunt laser". Any unit that the Mammoth is firing on is forced to fire on the Mammoth, and with an upgrade that gives the Mammoth reflective armor, this can be deadly for enemy forces. |
| Refractor |
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| Sandstorm |
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Description: Equipped with powerful hovertech, reinforced ablative armor plating, and turret-mounted, computer-controlled twin rocket pods, the Sandstorm can fulfill a variety of roles in any battle scenario, from anti-air support to front-line engagement. The weapons system can be upgraded on-the-fly via equipment crates located in the field, allowing Sandstorm crews to effectively double the missile payload for a significant jump in lethality. |
| Shockwave |
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| Striker Mech |
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| Bulldog |
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| Titan |
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| Wolf Tank |
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| Hunter |
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Description: Usually the first line of defense for the TCN, the AT-22 Hunter, with its unique combination of speed and firepower, is the vehicle of choice for patrol and interception missions in dangerous territory. Tasked not only with defending the TCN, but pursuing and destroying those that threaten it, Hunters are exposed to more combat situations in one week than other troops experience in months. This familiarity with danger and combat has made Hunter crews more experienced than their brothers in arms, and they are much quicker learners on the field of battle. |
| Talon |
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 Infantry
| Commando |
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Description: Commandos are the most elite of the all the combat infantry divisions, capable of dual-wielding weaponry with astounding accuracy, and trained to pilot any ground vehicle with expert precision. |
| Engineer |
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Description: The Engineer has received much more focus, becoming a multi-functional unit that can fill several roles. Though fragile, the Engineer can heal any nearby units, even from inside of transports and garrisons. Engineers use a low-damage, fast-firing, area of effect weapon especially good at destroying enemy mine fields. Engineers can detect stealthed and burrowed units, traverse cliffs, and capture the husks of large units as well. |
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Game Tracker:
Developer:
EALA
Publisher:
Electronic Arts
Platform:
Windows PC DVD Rom
Release Date:
16/03/2010 (USA)
19/03/2010 (NZ/AU/EU)
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